﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;

namespace Zero.UControl.Component
{
    /// <summary>
    /// 气泡信息
    /// </summary>
    public class BubbleInfo
    {
        /// <summary>
        /// 速率(每帧移动的距离)
        /// </summary>
        public double Velocity { get; set; }
        /// <summary>
        /// 距离
        /// </summary>
        public double Distance { get; set; }
        /// <summary>
        /// 已经移动的距离
        /// </summary>
        public double Moved { get; set; }
        /// <summary>
        /// 气泡
        /// </summary>
        public UIElement Bubble { get; set; }
    }
}
